"> "> "> "> "> "> "> "> "> ]> Civ 6 Improvement Info

Civ 6 – Improvements

Standard Workable Improvements

Farm Mine Quarry Camp Pasture Fishing Boats Plantation Lumber Mill Oil Well Offshore Oil Rig
Terrain Grassland &food;&food;
Plains ∏&food;
Floodplains
Hills ∏ Woods ∏
Rainforest &food; (improvement &gs; only)
Bonus Resources Wheat &food;
Rice &food;
Maize * &gold;&gold;
Copper &gold;&gold; Stone ∏ Deer ∏ Cattle &food;
Sheep &food;
Fish &food;
Crabs &gold;&gold;
Bananas &food;
Strategic Resources Iron &sci;
Niter ∏&food;
Coal ∏∏
Aluminum &sci;
Uranium ∏∏
Horses ∏&food; Oil [land] ∏∏∏ Oil [sea] ∏∏∏
Luxury Resources Diamonds &gold;&gold;&gold;
Jade &cult;
Mercury &sci;
Salt &food;&gold;
Silver &gold;&gold;&gold;
Amber [land] &rf; &cult;
Marble &cult;
Gypsum ∏&gold;
Furs &food;&gold;
Ivory ∏&gold;
Truffles &gold;&gold;&gold;
Honey * &food;&food;
Whales ∏&gold;
Pearls &faith;
Amber [sea] &rf; &cult;
Turtles &rf; &sci;
Citrus &food;&food;
Cocoa &gold;&gold;&gold;
Cotton &gold;&gold;&gold;
Coffee &cult;
Dyes &faith;
Incense &faith;
Silk &cult;
Spices &food;&food;
Sugar &food;&food;
Tea &sci;
Tobacco &faith;
Wine &food;&gold;
Olives &rf; ∏&gold;
Farm Mine Quarry Camp Pasture Fishing Boats Plantation Lumber Mill Oil Well Offshore Oil Rig
Ancient +1 &food;
+0.5 &hous;
↓ Mining ↓ Mining ↓ Animal Husbandry ↓ Animal Husbandry ↓ Sailing ↓ Irrigation ↓ Mining
+1 ∏
−1 &app;
&harvest;
+1 ∏
−1 &app;
+1 &gold;
+0.5 &hous;
&harvest;
+1 ∏
+0.5 &hous;
&harvest;
+1 &food;
+0.5 &hous;
+2 &gold;
+0.5 &hous;
&harvest;
&harvest; Woods
↓ Pottery ↓ Masonry ↓ Celestial Navigation ↓ Bronze Working
&harvest; &harvest; &harvest; &harvest; Rainforest
Classical
Medieval ↓ Feudalism ↓ Apprenticeship ↓ Machinery
+1 &food; per 2 adj. Farms +1 ∏ +1 ∏
+1 ∏ if adj. River
+2 ∏ &gs;
Renaissance ↓ Banking / Gunpowder &gs; ↓ Mercantilism ↓ Exploration ↓ Cartography ↓ Mercantilism
+2 &gold;
+1 ∏ &gs;
+1 &food;
+1 ∏
+1 &food; +2 &gold; can improve Rainforest &gs;
Industrial ↓ Industrialization ↓ Scientific Theory
+1 ∏ +1 &food;
Modern ↓ Replaceable Parts ↓ Steel ↓ Steel
+1 &food; per adj. Farm +1 ∏ +2 ∏
−1 &app;
Atomic ↓ Rocketry ↓ Synthetic Materials ↓ Plastics ↓ Plastics
+1 ∏ +1 &gold; +1 &food; +2 ∏
−1 &app;
Information ↓ Robotics ↓ Globalization
+1 ∏ +2 &gold;
Future ↓ Smart Materials ↓ Predictive Systems ↓ Cybernetics
+1 ∏ &gs; +1 ∏ &gs; +1 ∏ &gs;